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Forschungsprojekt ::
Interactive decision-making for real

Projektbeschreibung

Standard game theory postulates that rational decision-makers seek to maximize the satisfaction of their personal preferences over possible outcomes of their interactions, based on their beliefs about what others do. This model struggles to account for the frequently observed willingness of individuals to achieve cooperative outcomes that are not their most personally preferred. Existing attempts to explain such behaviour are accepted as credible descriptive accounts of what people often do, but not as extensions of the normative theory itself. In this paper, we present a novel perspective. We argue that individuals’ preferences often depend on context-dependent properties of outcomes, which the standard theory is unable to account for. This significantly expands the set of rationalizable choices available to decision-makers in interactive settings and provides a framework for explaining recent findings in human interactions with artificial non-human agents.

Angaben zum Forschungsprojekt

Beginn des Projekts:2024
Projektstatus:laufend
Projektleitung:Karpus, Dr. Jurgis
Beteiligte Personen:Radzvilas, Mantas
Lehrstuhl/Institution:
Finanzierung des Projekts:Sonstiges
Themengebiete:C Philosophie; Psychologie > CB Philosophie - Allgemeines
Q Wirtschaftswissenschaften > QB Wirtschaftswissenschaften - Allgemeines, Methoden, Wirtschaftspädagogik
Projekttyp:Grundlagenforschung
Weitere URLs:
Projekt-ID:3975
Eingestellt am: 22. Dez 2025 11:01
Letzte Änderung: 22. Dez 2025 11:01
URL zu dieser Anzeige: https://fordoc.ku.de/id/eprint/3975/
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